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"Jagdpanzer" | |
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Details | |
Type | Tank Destroyer |
Operator | Germany |
Background[ | ]
The Jagdpanzer IV/70 (V) is a German tank destroyer in Post Scriptum. It is armed with a 7.5 cm L/70 PaK42 main gun, almost the same menacing gun used in the Panther, and an MG 34 mounted coaxially. It uses the Panzer IV chassis and does not have a turret, but a fixed main gun with limited traverse. The Jagdpanzer comes in two versions, with and without armored "schürzen" side skirts. The skirts do a good job protecting the tank's hull.
The Jagdpanzer IV/70 is armed with 24 APCBC shells, 20 APCR shells and 44 High Explosive shells. Plus 13 boxes of 250 rounds for the MG 34.
Strategy[ | ]
The Jagdpanzer IV/70 is a low profiled tank destroyer "TD" which thrives as an ambush vehicle away from congested city areas. It maxes out at 38 km/h on flat roads. Its handling and turning is okay, but not as good as the StuG III. The driver has a limited view which makes it a challenge to drive and also spot targets. The gunner and commander has to relay targets to the driver, which basically has to aim the main gun for the gunner. Communication is the key to use this turret-less tank.
Its main gun, the 75 mm KwK 42, outperforms the Tiger's 88 mm and the Firefly's 17 Pounder. Its main gun reload is also very fast which can bail you out in engagements. The traverse is only about 10 degrees to each side which makes it ideal to stay further away from enemy targets.
The Jagdpanzer has thick sloped frontal armor which does a good job deflecting incoming tank rounds. Its sides are weaker and also houses ammo-racks on each side of the upper casemate. A hit to the engine can also be lethal considering that the tank does not have a 360 degree turret.
It's advised to stay away from cities and villages, unless you have infantry covering your flanks.
See also[ | ]
- Jagdpanzer IV Similar vehicle armed with a shorter gun
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